
Terran
The all-rounders, the everymen. Armed to the teeth and prepared for war.
Orion Imperium (melee)
An empire of staggering size, and an arsenal to match.
Hecaton Coalition
Refugees of a great conflict, settling new worlds with abandon.
Futurist Federation
Luminaries, staking their claim on the bleeding edge.
Golden Republic
Rising idealists, following the firstborn to war.
Nydus Trinity
Agents of self-destruction, desperate for alien attention.
Upstart
Vandals, rebels, and nascent nations, seeking scrappy victories.
Protoss
The children of the gods. Forever grieving for the wars they wage.
Divine Primacy (melee)
The mantle of command weighs heavily.
Khalendric Knights
Become unshackled.
Order of the Sacred Saber
Savor every last swordsman.
Starbound
Serve your sentence.
Astral Omen
You are the last ray of sunlight.
Zerg
The uncontrollable beasts. Evolved to assimilate the best and slay the rest.
Ataltreth Tendril (melee)
Tried and true, wisened by time.
Imicren Tendril
Spreading the swarming omen, cell by cell.
Goszirith Tendril
Beyond uncountable; uncontainable.
Orkoti Tendril
A crushing tide from an unclosable distance.
Zorthos Tendril
An unstoppable force, staking impossible claims.
Askosi
The mechanized division. Here to lay claim for a new dominion.
The all-rounders, the everymen. Armed to the teeth and prepared for war.
Agents of self-destruction, desperate for alien attention.
To greener pastures.
Terran structures can lift off and land elsewhere. Terran addons and refineries can self-destruct to be replaced or to clear the area.
But oh-so versatile.
Certain Terran combatants can deploy into alternative modes to specialize their capabilities.
Exposing their true weakness.
Flame-based attacks set victims alight, rending 1 armor every second. Apollyoid Adhesive burns itself out after 2 seconds of not being stacked.
The dead have no time to waste.
A select few Terran Reclaimers can raise the dead, seizing control of the corpses regardless of their previous owner. Reclaimed combatants move 25% slower, and restore half of all damage taken while out of combat.
Created from
Creates
Requires
Enables
Factional
Town center
Town center
Architectural addon
Architectural addon
Missile storage
Missile storage
Utilitarian outpost
Utilitarian outpost
Architectural addon
Architectural addon
Missile storage
Missile storage
Infantry production
Infantry production
Supportive infantry tech
Supportive infantry tech
Specialist tech
Specialist tech
Repurposed tech
Repurposed tech
Conventional tech
Conventional tech
Created from
Creates
Requires
Enables
Factional
Advanced infantry production
Advanced infantry production
Augmented infantry tech
Augmented infantry tech
Supreme infantry tech
Supreme infantry tech
Spacecraft production
Spacecraft production
Corvette tech
Corvette tech
Support craft tech
Support craft tech
Created from
Creates
Requires
Enables
Factional
Advanced vehicle production
Advanced vehicle production
Ultimate tech
Ultimate tech
Inhumane tech
Inhumane tech
Supreme spacecraft production
Supreme spacecraft production
Capital tech
Capital tech