
Terran
The all-rounders, the everymen. Armed to the teeth and prepared for war.
Orion Imperium (melee)
An empire of staggering size, and an arsenal to match.
Hecaton Coalition
Refugees of a great conflict, settling new worlds with abandon.
Futurist Federation
Luminaries, staking their claim on the bleeding edge.
Golden Republic
Rising idealists, following the firstborn to war.
Nydus Trinity
Agents of self-destruction, desperate for alien attention.
Upstart
Vandals, rebels, and nascent nations, seeking scrappy victories.
Protoss
The children of the gods. Forever grieving for the wars they wage.
Divine Primacy (melee)
The mantle of command weighs heavily.
Khalendric Knights
Become unshackled.
Order of the Sacred Saber
Savor every last swordsman.
Starbound
Serve your sentence.
Astral Omen
You are the last ray of sunlight.
Zerg
The uncontrollable beasts. Evolved to assimilate the best and slay the rest.
Ataltreth Tendril (melee)
Tried and true, wisened by time.
Imicren Tendril
Spreading the swarming omen, cell by cell.
Goszirith Tendril
Beyond uncountable; uncontainable.
Orkoti Tendril
A crushing tide from an unclosable distance.
Zorthos Tendril
An unstoppable force, staking impossible claims.
Askosi
The mechanized division. Here to lay claim for a new dominion.
The uncontrollable beasts. Evolved to assimilate the best and slay the rest.
Beyond uncountable; uncontainable.
Sowing seeds of victory.
Zerg structures are mutated upon cagra from worker strains. Certain structures spread cagra and generate Larva to birth new agents.
Enforced evolution.
Most Zerg strains can mutate into a greater, more specialized strain. When a mutated strain dies, it regresses to its previous form after 1 second.
To sustain the offensive.
A select few Zerg Sires can create and preserve Broodspawn to reinforce the front lines.
Turning them on themselves.
A select few Zerg strains can infest hostiles on death. Infested combatants move 33% slower, have 33% sight range, boast +1 armor, and regenerate life. Infested structures spread cagra.
Created from
Creates
Requires
Enables
Factional
Central node
Central node
Requires tier 2
Central mutation node
Central mutation node
Requires tier 3
Central swarming node
Central swarming node
Utility cell
Utility cell
Production cell
Production cell
Anti-surface cell
Anti-surface cell
Anti-air cell
Anti-air cell
Requires tier 2
Mutated production cell
Mutated production cell
Swarming node
Swarming node
Enhanced swarming node
Enhanced swarming node
Evolved swarming node
Evolved swarming node
Assault node
Assault node
Enhanced assault node
Enhanced assault node
Evolved ranged node
Evolved ranged node
Control node
Control node
Enhanced control node
Enhanced control node
Evolved control node
Evolved control node
Created from
Creates
Requires
Enables
Factional
Tier 2 tech node
Tier 2 tech node
Subjugation node
Requires tier 3
Tier 3 tech node
Potent assault node
Evolved subjugation node
Overwhelming assault node
Advanced worker strain
Ranged swarming node
Evolved sunblot node
Central mutation node
Gas extraction structure
Transport strain
Mutated production cell
Transport node
Requires tier 1
Support cell
Advanced anti-surface cell
Advanced anti-air cell
Ranged swarming node
Ranged swarming node
Evolved sunblot node
Evolved sunblot node
Potent assault node
Potent assault node
Overwhelming assault node
Overwhelming assault node
Evolved subjugation node
Evolved subjugation node
Created from
Creates
Requires
Enables
Factional
Raging swarm node
Raging swarm node
Siege node
Siege node
Artillery assault node
Artillery assault node
Crowd control node
Crowd control node